D-DAY UPDATE RELEASED!   

To commemorate the 72nd anniversary of the D-day invasion of France, the Darklight Games team is proud to announce the release of v7.0.0!

In keeping with the spirit of the event, this update brings a total of 5 new Normandy levels: Vierville, St-Clement, La Cambe, Dead Man's Corner and Foucarville!

The update also brings a whole bunch of new ear-candy, as we've replaced a dozen weapon sounds and completely replaced the American voices with professional voice recordings! And as always, we've made lots of changes and bug fixes, all of which can be seen in the change log!

We had previously hinted that v7.0.0 would include a brand new squad system and map called Hedgerow Hell; unfortunately, we did not have enough time to finish them for the D-day update. Rest assured that this, and much more, will come in later updates!

 
DARKEST HOUR V6.0 RELEASED!   

 

Four years.

It has been nearly four years since Darkest Hour has recieved an official update. Today, that changes.

Darklight Games is extremely proud to finally announce the release of Darkest Hour 6.0!

I would like to personally thank a couple of team members by who made this update possible.

Andrew Lett, our level designer, for his tireless efforts and enthusiasm, even when tasked with the monumental amount of work required to update and modernize over 30 levels by hand!

Matt Hands, of the programming team, for the staggering amount of bug fixes and enhancements made to the vehicle code, and of course for diligently (and exhaustively) documenting every commit!

Other special mentions include Peter Klinger, Piotr Lukasik, Torben Hensgens and Ian Campbell. Of course, we also thank our faithful testing team whose efforts have helped make this the most stable and bug free version of Darkest Hour since it's inception.

This is not our last hurrah. Darklight Games will continue to update and modernize the game on a significantly more regular basis. We will provide more information on this in the coming weeks, but for now, we can't wait to play with all of you!

Those interested can find the change log here.

Long live Darkest Hour!

Sincerely,
Colin Basnett
Darklight Games

 
WELCOME TO DARKEST HOUR   

Darkest Hour: Europe '44-'45 is an independently developed Western Front modification for Tripwire Interactive's acclaimed first-person shooter, Red Orchestra: Ostfront 41-45.

Darkest Hour focuses on the Allied invasion from the Normandy campaign in 1944, through the failed Operation Market Garden in Holland and beyond the Battle of the Bulge. It covers not only the intense infantry battles the campaign is so well known for, but also includes the epic large scale tank battles that took place in the later stages of the war.

The current version is available for download free of charge on Steam here.

Your opinions and suggestions are important to us, so please post them on our forums!

   
JOIN THE FIGHT!   

The Darkest Hour: Europe '44-'45 team is excited to announce the second (and final!) round of open beta testing for the coming 6.0 update!

Our previous round of testing exposed some technical and design issues that have since been resolved. We've also listened to player feedback and made changes where we felt they were necessary. And unlike in our previous test, we now have much more content to test! Now is the time we need you, it's no holds barred; this round will lead into the release of the update, so don’t miss out!

Test events will be held on Saturdays and Sundays at 8:00 PM GMT. As always, for information on how to join the test and to give feedback, please join the official Steam group (http://steamcommunity.com/groups/darkesthourtestteam).

See you on the battlefield,
Darklight Games

 
PUBLIC TESTING BEGINS JUNE 20TH   

The Darkest Hour: Europe '44-'45 team is proud to announce that we will officially begin a full-scale public beta test of update 6.0 starting on June 20th! This is to be one of the largest updates to the game we have ever done, so we need to make sure it's rock solid!

The purpose of the public test will be to gauge community feedback on the myriad changes and new features, and to make the game as bug-free as possible before the update is finally released via Steam later this year.

The public test is likely to run for several weeks. In this time, we will be hosting a 24/7 server that will cycle in new maps, content and bug fixes as they happen, so you will be able to play the latest builds at any time! We will also be holding large weekly events that will be announced here!

We will be releasing the tentative change log, as well as instructions on how to join the public test on June 15th, so mark your calendars!

To stay up to date with all the latest and to take part in the discussion, join the Darkest Hour: Europe '44-'45 Test Team Steam Group.

See you on the battlefield,
Darklight Games

   

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Red Orchestra: Ostfront 41-45 © 2005-2011, Tripwire Interactive, LLC